New Card: Life Hack Set both players Health to 15. The ideal Armor Piercer companion?
New Card: Primal Hellfire 1 Energy, 9 Damage. Stacks with Overpower. Legendary. Cannot be unlocked.
Balance: Hellfire Spec Swap Hellfire cards with Primal Hellfire. Passive.
Balance: Survival Spec Cheat death once but lose your hand Energy. Passive.
Balance: Firewall Armor and drain reduction are now stacking.
Fixed: Passive card popup is now properly displayed for players who have not unlocked the card.
Fixed: Firewall from spec not applying full drain reduction.
## [beta 0.99] 2020-07-27 Frederic 경진 Rezeau
New Card: Survival Spec Cheat death and set your Health to 1. Triggers once. Passive. Only one Specialization per deck. Does not save you from Biohazard timer Damage.
New Card: Hellfire Spec Swap your Hellfire cards with Hellfire V. Passive. Only one Specialization per deck.
New Card: Overload Spec Start the battle with Firewall. Passive. Only one Specialization per deck.
Balance: Primal Overload Increased from 3 to 4 Energy.
Fixed: Overpower now stacks properly with Hellfire Mastery.
Fixed: Forced draw does not remove existing deck cards anymore (card is inserted instead of being replaced).
Fixed: Several issues with dynamic counters.
## [beta 0.98] 2020-07-18 Frederic 경진 Rezeau
New Card: Overpower Add 4 Damage points to all your Hellfire cards!
New Card: Resilience 5 Armor. Reset your Health to 30.
New Card: Victory Rush 10 Damage. Draw Biohazard next! (Biohazard not need to be in your deck!)
## [beta 0.97] 2020-07-14 Frederic 경진 Rezeau
Balance: Energy Wave 4Energy (up from 2).
Balance: Fortification 10 Health (up from 5)
Bug fix: Fortification was removing armor if user already had armor.
## [beta 0.96] 2020-07-14 Frederic 경진 Rezeau
New Card: Energy Wave 2 Energy. Energyze your next draw too! This card is a legendary reward for TOP 15 players (combined leaderboards) in Season 1 rankings. Only 15 cards will ever be issued and tradable on the Stellar blockchain.
New card: Fortification 5 Health. Unused points give Armor. Unlock at 207 wins.
Balance: Legendary Favor 4 Base Energy (up from 3).
## [beta 0.95] 2020-06-25 Frederic 경진 Rezeau
New Card: Vanguard 5 Damage. 5 Armor. Legendary for players achieving 200 wins. Upgrade Battlemaster or combine both? Your choice!
New card: Overheal 10 Health. Unused points deal Damage. This one is very powerful, you've been warned!
New card: Legendary Favor 3 Energy. Get another +3 Energy at Legend Rank.
Balance: If any player is at Soldier rank, all battles will start with 5 Armor on both sides.
Balance: Damage Catalyser reduced from 5 to 3 base Damage.
Balance: Firewall also has 5 base Armor.
## [beta 0.94] 2020-06-10 Frederic 경진 Rezeau
New Feature: Counter Dynamically calculated card effects like Armor Strike, Shockwave, Barricade and Incinerate will show a counter to help players.
New card: Firewall Reduces Energy drains against you by 60%.
Balance: Armor capped to 125.
## [beta 0.93] 2020-06-08 Frederic 경진 Rezeau
New Feature: Rank Badges Thanks to @R0land for creating our 25 badges. They will soon be available as card back too!
New card: Blood Pact 6 Damage. 6 Health. Legendary reward issued to Top 5 players in last Season/KDR rankings. Only 10 cards will ever be issued. Congratulations! The eligible battle ids to receive the cards are: gkrrmn, 000001, xiz5iz, pwvvqh, 4ceuhr, 6tyrrv, corbeau, yuukun, chh74t, kyungjin
New card: Incinerate Convert your extra Energy to Damage.
## [beta 0.92] 2020-06-04 Frederic 경진 Rezeau
New Feature: FAVORITE CARDS You can favorite any number of cards to give them an additional 75% chance to be drawn in your first hand. Once the Favorite effect triggers for one card, it is cancelled for all other favorite cards.
New card: Chained Defense 1 Energy. Gain +10 Armor.
New card: Chained Blast 1 Energy. Deal +10 Damage.
New Back: To The Moon! This new card back is rewarded to ALL beta players with over 100 battles. We are going to the moon with Stellar blockchain gaming. Thank you!
Balance: Damage Catalyzer Damage up from 2 to 5. Growth rate has been reduced from 2 to 1 Damage point per turn.
Balance: Kinetic Bunker 1 Armor. Double your Armor.
## [beta 0.91] 2020-05-30 Frederic 경진 Rezeau
New card: Remote Shell Drain 15 Energy. Gain Armor equal to Energy stolen.
New card: Trojan Dropper Give your opponent a Trojan on next draw.
New card: Trojan 7 Damage. Deal Damage to you! (this card cannot be added to deck)
Balance: Damage Catalyzer Changed from 3 to 2 Damage.
Balance: Health Catalyzer Changed from 3 to 6 Health.